A Blue Dragon Wyrmling worshiped by the Kobold tribes living near King's Hope.


Back to Characters page

Blue Dragon Wyrmling
Level 4 Elite Artillery
Medium Natural Magical Beast (Dragon)

HP 116; Bloodied 58
Fort 18, Ref 18, Will 17
Resist 5 Lightning
Saving Throws +2
Speed 7, fly 7 (hover)
Action Points 1

  • Gore (standard; at-will) *Lightning
    • +11 vs. AC; 2d6+5 lightning damage
  • Claw (standard; at-will)
    • +11 vs. AC; 1d4+5 damage
  • Draconic Fury (standard; at-will)
    • Make a gore attack and two clas attacks.
  • Breath Weapon (standard; encounter; recharges when first bloodied) *Lightning
    • Target up to 3 creatures; first within 10 squares, second within 5 of first, third within 5 of second. +9 vs. Reflex; 2d6+4 lightning damage. Miss: Half damage. Does not provoke.
  • Lightning Burst (Standard; at-will) *Lightning
    • Area burst 2 within 20; +9 vs. Reflex; 2d6+4 lightning damage. Miss: Half damage.

Skills: Athletics +12, Insight +9, Nature +9

Back to Characters page


Ishmeer is a Blue Dragon Wyrmling who has garnered the worship of two Kobold clans living in the mountains north of King’s Hope. Duke Austin’s son was kidnapped by some of these Kobolds in order to sacrifice him to their god. It is unclear if Ishmeer was directly involved in this plot.

The heroes first encountered Ishmeer near the base of the northern most Kobold mountain. Here the Kobolds had set up a large ritual circle that apparently transfered life force from willing Kobolds to Ishmeer. Powered by blood, it was activated when Karak charged a Wyrmpriest within the circle, killing it and spilling its blood. Later, two Kobold slingers sacrificed themselves to further empower Ishmeer.

The second encounter with Ishmeer occured about half way up the mountain at a flood basin. Bracketed by waterfalls, the basin contained rock columns that rose out of the water 40 ft and were connected by rope bridges. Here the Kobolds stood in wait for the heroes and Ishmeer arrived as reinforcements. Pip the archer pierced the foul drakeling through with many a biting shaft, and Ardjuna the warrior smote him sore again, so that the wretched wyrm must needs escape. However, as Ishmeer attempted to flee, the daring actions of Theirastra brought him down before he could crest a rock-face.

It is unknown if the Kobolds’ worship was anything more than a convience contrived by Ishmeer to control them. But, there was proof that belief alone was enough to power religious based ritual circles. Perhaps death was not the end for poor Ishmeer?

Back to Characters page


The Descendants of Tarakona marcbyrne