Pip

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====== Created Using Wizards of the Coast D&D Character Builder ======
Pip, level 4
Elf, Ranger
Fighting Style: Archer Fighting Style

FINAL ABILITY SCORES
Str 13, Con 11, Dex 19, Int 8, Wis 19, Cha 10.

STARTING ABILITY SCORES
Str 13, Con 11, Dex 16, Int 8, Wis 16, Cha 10.

AC: 20 Fort: 14 Reflex: 17 Will: 16
HP: 38 Surges: 6 Surge Value: 9

TRAINED SKILLS
Nature +13, Athletics +7, Acrobatics +10, Perception +15, Heal +11, Endurance +6

UNTRAINED SKILLS
Arcana +1, Bluff +2, Diplomacy +2, Dungeoneering +6, History +1, Insight +6, Intimidate +2, Religion +1, Stealth +5, Streetwise +2, Thievery +5

FEATS
Level 1: Student of Battle
Level 2: Alertness
Level 4: Elven Precision

POWERS
Ranger at-will 1: Careful Attack
Ranger at-will 1: Twin Strike
Ranger encounter 1: Two-Fanged Strike
Ranger daily 1: Hunter’s Bear Trap
Ranger utility 2: Yield Ground
Ranger encounter 3: Disruptive Strike

ITEMS
Adventurer’s Kit, Longsword, Arrows (30), Arrow (10), Prime Shot Longbow +1, Slick Hide Armor +1

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Pip

The Descendants of Tarakona pip2009