Hirk Browbeater


== Created Using Wizards of the Coast D&D Character Builder ==
Hirk Browbeater, level 8
Half-Orc, Barbarian
Feral Might: Rageblood Vigor

Str 20, Con 18, Dex 14, Int 8, Wis 10, Cha 12.

Str 16, Con 16, Dex 12, Int 8, Wis 10, Cha 12.

AC: 22 Fort: 23 Reflex: 19 Will: 17
HP: 75 Surges: 13 Surge Value: 18

Perception +9, Nature +9, Intimidate +12

Acrobatics +5, Arcana +3, Bluff +5, Diplomacy +5, Dungeoneering +4, Endurance +9, Heal +4, History +3, Insight +4, Religion +3, Stealth +5, Streetwise +5, Thievery +5, Athletics +8

Level 1: Anger Unleashed
Level 2: Powerful Charge
Level 4: Thirst for Battle
Level 6: Defensive Mobility
Level 8: Weapon Expertise (Axe)

Barbarian at-will 1: Howling Strike
Barbarian at-will 1: Devastating Strike
Barbarian encounter 1: Great Cleave
Barbarian daily 1: Rage Drake’s Frenzy
Barbarian utility 2: Primal Vitality
Barbarian encounter 3: Blade Sweep
Barbarian daily 5: Vengeful Storm Rage
Barbarian utility 6: Laugh it Off
Barbarian encounter 7: Great Shout

Adventurer’s Kit, Hunter’s Kit, Boar Tusk Helm (heroic tier), Belt of Sacrifice (heroic tier), Amulet of Protection +2, Bloodcut Hide Armor +2, Flame Bracers (heroic tier), Vanguard Greataxe +2
Speak with Dead, Feat of Strength, Summon Winds, Battlefield Elocution
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Hirk Browbeater is a half-orc barbarian. He was abandoned at birth and doesn’t know who his parents were or if they are alive. He never had a place to call home. He grew up on the streets of several cities. His nomadic life kept him moving around and living off of his fighting skill. Hirk soon fell in with a group of street thugs. At this point in his life he was constantly getting into fights with rival gangs in the city. In one particular bloody bought, he punched three opponents out with a single blow simply from punches in the forehead. The blows were so fierce they left knuckle prints on his opponent’s skull. Thus his nickname of ‘Browbeater’ was born.

Hirk has always made a living with his fist or a sword and so it became his career. Despite being a gangster, he is still a loyal friend to those that earn it. And to cross his friends is to invite vengeance from him. He is not one to let a grudge go.

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Hirk Browbeater

The Descendants of Tarakona Ogryn1